Advanced Cultivation B19
Adds composting and tilling in addition to reworking soil richness.
Description:
Advanced Cultivation aims to diversify the farming experience in Rimworld. To this aim, soil has been reworked and composting and fertilizer have been introduced!
Overwritten Vanilla Ground:
Soil
Fertility: %70
Rich Soil
Fertility: %100
Marshy Soil
Fertility: %50
Dries to: Rich Soil
Gravel
Fertility: %45
Lichen-Covered Dirt
Fertility: %70
New Ground Types:
Tilled Soil
Has %90 fertility
Requires the “Tilling” research
Only takes work to make!
Fertilized Soil
Has %120 fertility
Requires no research
Costs 1 Fertilizer to construct
Enriched Soil
Has %150 fertility
Requires no research
Costs 1 Enriched Fertilizer to construct
Miracle Soil
Has %200(!!!) fertility
Requires no research
Costs 1 Miracle Fertilizer to construct
New Items:
Raw Compost
[list]
Requires the “Composting” research
Costs .25 nutrition (~5 meat) per compost
Can be crafted in batches of 5
Craft at crafting spot or butcher table
Fermented Compost
Raw Compost naturally ferments over time (10 days by default)
Compost Bins allow compost to ferment faster (6 days by default)
Fertilizer
Requires the “Simple Cultivation” research
Costs 5 fermented compost per fertilizer
Craft at a Butcher Table or Drug Lab
Enriched Fertilizer
Requires the “Advanced Cultivation” research
Costs 7 fermented compost per fertilizer
Craft at a Drug Lab
Miracle Fertilizer
Requires the “Miracle Cultivation” research
Costs 10 fermented compost per fertilizer
Craft at a Drug Lab
If you don’t like the increased difficulty from the soil changes, feel free to modify the Terrain_AC.xml.ConflictsThis mod alters vanilla ground objects (soil, rich soil, gravel, march, and lichen). Any mod loaded after it which alters these terrain will override these changes. Other than that, I don’t anticipate any conflicts.