Tested working with Alpha 6. I use these “cheat” versions of my mods for testing new builds of the game and my other mods. It occurred to me that these might be useful to others for testing, or for just plain cheating!
= Adds 2 cheated reactors (very similar to my advanced reactors) to RimWorld. (Attempts to be lore friendly in the sci-fi sense.)
= Blue Ionic Capacitance Reactors provide 750W each, and red Micro-Singularity Reactors provide 2200W each – no research required.
= Cheated reactors require very small amounts of resources to build (1 metal for blue, 2 metal + 1 Uranium for red).
= Reactors are flagged as “transmitsPower”, “ignoreNeedsPower”, and “Impassable”.
= Other than the colors, the glow radii of the reactors have been reduced from that of a regular standing lamp. (The colors do look pretty, though!)
= Unzip the contents and place them in your RimWorld/Mods folder.
= Activate the Cheat Reactors mod in the mod menu (from the main menu).
= Safe to add to an existing save game or new game, but NOT safe to remove from a save game.
= Tested working with RimWorld Alpha 6.
= Cheated reactors look just like standing lamps! I am not an artist in the least, so I use existing texture assets from Core.
= I do this for fun, so anyone can modify, integrate, re-texture, and re-release my mods to your heart’s content.