Interests Framework

Interests Framework

Harmony – Load before this mod
Interests – Load before this mod

Adds tools to create skill-linked “interests” in place of and in addition to the basic major and minor passion.

This mod does not significantly change the game on its own. Instead, it enables modders to create their own interests more easily than would otherwise be possible, as passions are hard-coded into the game.

Check out my Interests mod, which utilizes this framework to add 11 new interests to the game

Load order:

Interests Framework

Compatible with:
– EdB Prepare Carefully (patch included)
– RimHUD (patch included)
– Character Editor (patch included)
– Work Tab
– Mad Skills (though this may change functionality of some learn rates, obviously)

– Generally, mods that display skill/passion information in an exclusionary way. I don’t know any in particular other than the ones I’ve explicitly patched, but they’re bound to be out there. Let me know if you find one.
– Custom races may or may not take advantage of expanded passions automatically.

– Source code is included, so feel free to look and modify anything you want.

– DInterest.InterestDef: new type of def for interests. Define one in XML using the preset fields, or subclass it and use the hooks from InterestBase.
– Defined interests are automatically added to the pool with the given properties. These include the ability to modify:
– Learn rate
– Forget rate
– Texture
– Chance to appear (through a weight system)
– Chance for the associated skill to be chosen for inspiration
– Chance for inspiration to occur
– Skills ineligible for the interest

– Additionally, you can subclass InterestDef and override any of the methods. This allows you to define behavior to occur on every tick for every pawn with the given interest, or create interests that affect all the pawns on the map when they use the given skill (among other things).

Please let me know if you run into any issues, compatibility or otherwise.

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Finding a game interesting after investing 300 hours into it can become a bit challenging. But with mods as long as there is a new update is assured, you are guaranteed a few more hours of new exciting gameplay. Our website offers you exactly that, a way to breathe life into your Rimworld gameplay through an expansive catalog of Rimworld Mods. Our Rimworld Mods are rigorously tested for all types of bugs and viruses. So that our users would feel safe when installing a Rimworld Interests Framework Mod. If you are feeling bored we have a Rimworld Mod called Alien vs predator for you to enjoy. This mod is based on the commercially successful movie with the same name and offers a plot similar to that of the movie as well. With the mod installed, you play as a race of predators that research, develop, and create new weapons and armors to combat a swarm of aliens. Another mod called the lord of the rims throws you into the lord of the rings fantasy world. This mod when installed limits your technological advancement to medieval times thus eliminating a huge chunk of items, buildings, and techs. The Interests Framework mod will remove and add certain features to make it seem like a lord of the rings game. To add creatures like elf, dwarf, and hobbits you will have to download a mod for each of them through our website. There are still a ton of other transformative mods available on our website that will change the entire map into something new.

Useful Information:
- How to install Rimworld Mods

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